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Mobile App Development

Your users live on their phones, but a pinch-and-zoom mobile website asks them to work harder and quietly forget you exist. Mobile App Development is the design and engineering of a native-feeling application for iOS and Android, built from a single cross-platform codebase so one team ships to both stores at once - with location, push notifications, and offline behaviour treated as first-class, not afterthoughts.

In short

What is Mobile App Development?

Mobile app development is the building of applications for iOS and Android, usually from one cross-platform codebase, for teams who need to reach users on the device they actually use. Metaborong builds these end-to-end with one senior team. We shipped Breayz, an app that turns live air-quality readings into dynamic, location-aware NFT collectibles.

What we deliver

Concrete artefacts, not capabilities

  • 01

    A cross-platform app published to the Apple App Store and Google Play.

  • 02

    One React Native and TypeScript codebase serving both iOS and Android.

  • 03

    Native device integration: location, camera, push notifications, and offline storage.

  • 04

    A backend with your data model, API layer, and authentication.

  • 05

    Store listings, assets, and the submission shepherded through to approval.

  • 06

    Full source in your repository, with IP ownership transferred at handoff.

Key concepts

Key terms, defined

Cross-platform development
Cross-platform development is the practice of building a mobile app once, in a shared codebase, and running it on both iOS and Android rather than writing two separate native apps. Frameworks such as React Native render real native components, so one team ships both stores while keeping a near-native feel.
React Native
React Native is an open-source framework that builds mobile apps using React while rendering real native UI components rather than a web view. It lets a single codebase target iOS and Android, and drops down to platform-specific native code whenever a feature needs the extra performance.
Push notification
A push notification is a message a server delivers to a device even when the app is closed, through platform services such as Apple Push Notification service and Firebase Cloud Messaging. It is the main channel for re-engaging mobile users without relying on email or them reopening the app themselves.
Over-the-air update
An over-the-air update ships JavaScript and asset changes straight to installed apps without a full store review, using tooling such as Expo. It speeds up fixes and small features, while changes to native code still go through the normal App Store and Play submission process.

How we work

Engagement phases

  1. Architecture lock

    We open with a one-week architecture review. Two senior engineers decide the cross-platform approach, the navigation model, and how the app talks to device hardware and your backend. For Breayz that meant designing how live air-quality readings from public APIs would map onto generated, location-aware collectibles before a single screen was built.

  2. Vertical slices

    We build in two-week sprints, each ending with a build you can install on a real device. We ship vertical slices - onboarding, the core screen, then the supporting flows - so the app is testable in your hand from sprint two. You run it on real data and feed the backlog directly before anything is locked.

  3. Device and platform work

    Next we wire the parts that separate an app from a web page: location and sensors, push notifications, offline behaviour, and the platform store rules. On Breayz this meant fetching air quality by location, refreshing a collectible’s metadata in one tap when the user moves, and a marketplace for minting and listing them.

  4. Store submission and handoff

    The final sprints are release work - performance profiling on low-end devices, store-listing assets, privacy disclosures, and the App Store and Play review gauntlet. We submit on your developer accounts and shepherd both apps to approval. At handoff you receive the repository, the accounts, and a v1.1 backlog ordered by cost-of-delay.

Tech stack

What we build on

  • React NativeFramework
  • ExpoTooling
  • TypeScriptLanguage
  • Node.jsBackend
  • PostgreSQLDatabase
  • FirebasePush & Analytics
  • FastlaneRelease Automation
  • GitHub ActionsCI/CD
  • React NativeFramework
  • ExpoTooling
  • TypeScriptLanguage
  • Node.jsBackend
  • PostgreSQLDatabase
  • FirebasePush & Analytics
  • FastlaneRelease Automation
  • GitHub ActionsCI/CD

Scope

When this fits and when it doesn't

When this engagement fits and when it does not.
This fits whenThis doesn't fit when
Your users are on their phones and a mobile browser experience is costing you engagement.A responsive web app would serve your users fine - start with Web Application Development instead.
You want one codebase shipping to both the App Store and Google Play, not two separate builds.You need a graphics-heavy 3D game - that is a specialist native engagement, not the work we do.
Your app needs device features - location, notifications, camera, offline - the web cannot match.You already have a live app and need v2 or maintenance work - write to us at /contact instead.
FAQ

Frequently asked questions

Mobile app development is the design and engineering of software that installs and runs on a phone or tablet, for iOS, Android, or both. It covers the screens users tap, the backend that stores their data, the device features the app draws on - location, camera, notifications - and the store submission. Most modern builds use one cross-platform codebase to serve both platforms at once.

Last reviewed · Reviewed by Metaborong engineering team

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